“Game Design” is an immersive, project-based program that introduces students to the fundamentals of game development through the lens of STEM education. Using the PICO-8 fantasy console and the Lua programming language, students will explore essential concepts in computer science, physics, logic, and visual design while building their own retro-style video games.
The course emphasizes problem-solving, computational thinking, and iterative design core competencies in STEM education. By the end of the program, students will have completed playable games and gained a deeper understanding of the systems behind interactive media.
Applied STEM: Game Design is a hands-on, project-based program where middle school students learn the basics of game development through STEM. Students will build their own retro-style video games while exploring key ideas from computer science and game design.
Students will build confidence in coding, problem-solving, and creativity as they turn their game ideas into working projects. By the end of the course, each student will have a game they can play, share, and be proud of.